JONATHAN VERNON
JONATHAN VERNON
SOUND BUILT FOR PLAY
With 6 years of experience as an Audio Designer in video games, I've developed a strong track record of delivering high-quality audio for a range of platforms, from AAA open-world games to mobile titles and indie releases. I believe that the most emotive qualities of a game come from it's sound, and it's always my goal to create great sound that will leave an everlasting connection with players.
Want to work together?
Some Games I've Worked On
Testimonials
"Jonathan’s ability to work effectively with multiple teams and deliver results of the highest standard made him an invaluable member of the project. Any studio would be lucky to have him, and I recommend him without hesitation."
- Craig Conner, Audio Director @ Build A Rocket Boy (prev. Rockstar Games)
"Jonathan has consistently impressed me with both his deep technical knowledge and his creative flair. He’s simply a great person to work with - genuine, thoughtful, and always up for helping others push their work further."
- Will Morton, Lead Audio Designer @ Build A Rocket Boy (prev. Rockstar Games)
"I can confidently say he is one of the most dedicated, detail-oriented, and collaborative professionals I’ve worked with. His ability to blend technical expertise with creative problem-solving makes him a true asset to any team."
- Erik Pettersson, Audio Code Director @ Build A Rocket Boy (prev. DICE, Lionhead, Pandemic)
"As a team member he is great at communicating clear ideas as well as helping others get the best from their work."