LostEmberNoFrame2
TFixerNoFrame
LostEmberNoFrame2
TFixerNoFrame

Lost Ember (Video Game)

I worked with SolidAudioworks to bring this stunning project to life. My key roles were to design all ambiences for the game and implement them using Wwise and the blueprint system in Unreal Engine. The soundscape is one of the most important aspects of the game’s soundtrack, as it has to breathe life into the vivid world alongside the stunning music. Released on PC, Xbox, PS4 and Switch, this marked my first ever console release.